3 ways teachers can navigate the evolving field of computer science

As recently as a decade or two ago, technology education consisted of typing, learning to draft emails, or doing a little work in a spreadsheet. Learning those skills may have been relegated to a business information class or weekly trips to a computer lab. Today, most students are expected to learn to code, and most states have coding requirements—some starting as early as kindergarten.

That’s a significant change in less than a generation. Computer science is a rapidly advancing field; educators have to make those changes if they are going to prepare their students for the modern world. Trying to teach a subject that’s ever-changing might feel a little intimidating to some teachers, especially if they don’t have a background in the field. Fortunately, the skills students learn in computer science are evergreen, and many of the changes within the field are manageable for the educators involved.

Here are three keys to preparing to teach this dynamic subject without feeling like the ground is constantly shifting under your feet.…Read More

5 things to know about ChatGPT in education

ChatGPT has commanded the world’s attention in recent weeks, and it has educators and policymakers discussing its implications for education, academic honesty, accessibility, and more.

OpenAI’s chatbot can compose poems, can write an essay about global warming as a Taylor Swift song, and can call up HTML code instantly–the possibilities are nearly endless.

ChatGPT is not the only AI-powered chatbot available to students and educators (0ther options include Google’s Bard and the latest version of Microsoft’s Bing), but it certainly seems to be the most discussed.…Read More

Simplified K-12 cybersecurity streamlines student data access

Remember when moving from one end of a state to another often meant changing phone numbers because the new residence would be in a different area code? And, after cell phones were born, remember when relocating across the country meant ditching a cell phone company, along with the number, because the new area of the country didn’t include the same coverage?

Chances are, if you are as old as I am, these scenarios do sound familiar. For most cell phone users, however, changing cell numbers just because you relocate is a foreign concept. A cell phone number becomes part of who we are, part of our contact identity, and, if we don’t want to, we never have to change cell numbers again. 

Now, let’s apply this scenario to today’s school environment and student data. Huh? I know you’re thinking this analogy might be a stretch, but stay with me, and I promise this will all make sense.…Read More

How robotic gamification helped my elementary students love STEM

Coding is a necessary skill in today’s world, but it is relatively challenging to master, especially for kids. Its complexity is not necessarily because it is incomprehensible, but because it is a new concept for most students. This is especially the case for students in inner-city schools where technology is inevitably scarce due to systemic factors beyond the students’ control.

With numerous programming languages available, it can take time to pick a starting point. Educators have found a solution to this problem: gamification. Platforms like CoderZ offer virtual programming services where children can learn code through games. These games make learning code both fun and engaging for kids.

Through the CoderZ Robotics curriculum, kids learn to create, manage, and communicate with cyber robots in a virtual setting by inputting code. Block code is used because it is easier for children to understand and execute instead of complex text-based code. Learning is more accessible because virtual robots do not require hardware, space, or other associated costs.…Read More

CoderZ Launches New Code Farm Coding and Robotics Course for Grades Four Through Six

DERRY, N.H. – When young students learn coding, they hone skills – such as computational thinking and collaboration – that enhance their success in school and future careers. CoderZ, an award-winning, cloud-based robotics and STEM platform, is helping educators introduce computer science in elementary and early middle school with its new Code Farm coding and robotics course for grades four through six.

Created for teachers and students with no prior experience in coding or robotics, Code Farm provides 45-60 hours of self-paced, gamified activities with real-time feedback and step-by-step instructions. The course offers a broad view of computer science education through a variety of lenses: engineering design, algorithms and coding, ethics and the social impact of technology, and more. The course is aligned with relevant standards frameworks, such as CSTA and NGSS, and includes extension opportunities for middle school classrooms.

Learners use the programming language Blockly to steer virtual robots through tasks such as collecting fruit, avoiding obstacles, and even planting a garden of their own design.…Read More

Brainingcamp Releases ‘Biggest Update Ever’ to Its Math Education Products

AUSTIN, Texas, (GLOBE NEWSWIRE) — Brainingcamp announced a massive update to its digital math manipulatives. The update is immediately available, just in time for the 2022-2023 school year. The new Brainingcamp will enhance math education for its more than 7 million global users and counting.

“This is our biggest update ever,” said Dan Harris, President of Brainingcamp. “We’ve rewritten every line of code.”

Empowering Math Educators
From the beginning, Brainingcamp’s focus has been on delivering easy-to-use, powerful math education tools, Harris said. “Ease of use is incredibly important to us. We want students spending their mental energy learning math, not learning UI.”…Read More

CoderZ Launches League in a Box for “On-Demand” School and District Coding Tournaments

DERRY, N.H. – April 14, 2022 Schools and districts now can bring the thrill of virtual coding competitions to their classrooms and communities at any time with CoderZ Technologies LTD’s newest offering, CoderZ League in a Box. This latest version of the award-winning code-learning platform enables educators to create on-demand local tournaments in addition to participating in the international CoderZ League: the Virtual Cyber Robotics Competition.

While students can gather at a school or community center for a league tournament, the gameplay occurs on CoderZ’s online coding platform. Teams of students play together in fun “missions” by programming virtual 3D robots while learning the principles of coding. The teams can be any size though three to six students per team is recommended. The competitions can involve students in a single school or educators can invite several districts to participate.

“League in a Box is an easy ‘plug and play’ solution that enables schools and districts to create exciting STEM community events on demand,” said Yaarit Levy, VP Business Development. “This is a fun way to incorporate STEM in the curriculum and promote STEM learning throughout a district’s student population. In addition to students learning coding and robotics, working as a team hones their collaboration skills, achieving mission goals boosts their critical thinking and problem-solving abilities, and the competitive aspect encourages grit.”…Read More

CoderZ launches CoderZ at Home

DERRY, N.H. –March 9, 2022: CoderZ Technologies LTD today announced the launch of CoderZ at Home, a new version of their award-winning code-learning platform that’s designed for homeschoolers and kids looking to learn code outside of a classroom environment. CoderZ at Home takes an integrative approach to code literacy — combining STEM, computer science, and critical life skills to prepare kids for the changing demands of a digital future.  The flexible new interface lets children self-lead through the learning material without any need for parental guidance. 

“Homeschooling and self-paced learning is on the rise all over the world. But learning to code in a home environment presents a unique set of challenges and opportunities,” said Sharon Duchin, Chief Marketing Officer at CoderZ. “In addition, preparing today’s kids for tomorrow’s careers is more challenging than ever with the rapid-fire development in technology. No one is entirely sure what jobs or obstacles 2050 will bring, but one thing is for certain: the role of STEM and computer science will be pivotal.”

By using bite-sized missions designed to feel like a game and blending maximum engagement with a sense of accomplishment, the platform enables learners to gain problem-solving skills quickly and measurably. “We’ve used our combined experience as educators, programmers, engineers, and gamers to create a learning environment that makes coding feel like a game for kids, while empowering them to develop problem-solving, critical thinking and grit skills,” Duchin continued. “Following months of research that includes insights from a pilot study with our target audience, we’re confident that CoderZ at Home delivers an engaging STEM learning experience that will spark kids’ passion for STEM and coding.”…Read More

Sora “Content Bundles” Feature Empowers Educators to Easily Reserve Digital Books for Specific Students

CLEVELAND – January 18, 2022 – Educators who are looking for more efficient ways to support reading outcomes have a new solution: Content Bundles. This new feature allows educators to reserve and bundle digital books from their school’s Sora collection, offering exclusive access for select students based on specific scenarios. Using a code, the students can then unlock and read the ebooks and audiobooks in Sora, the leading student reading app available in more than 53,000 schools worldwide.

“Content Bundles is the very feature we have been looking to implement in our Sora shared collection,” said Ken Zimmerman, Supervisor of Educational Technology at Lancaster-Lebanon IU13 in Pennsylvania. ”This provides us with so many options to filter content to meet specific district, classroom and learning needs.”

Content Bundles are a flexible tool that can serve as an effective solution for many common education scenarios, both inside and outside the classroom. For instance, educators can:…Read More